Stop drawing when mouse is released outside of the canvas
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@ -20,7 +20,7 @@ canvas.addEventListener('mousedown', (e) => {
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y = e.offsetY
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y = e.offsetY
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})
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})
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canvas.addEventListener('mouseup', (e) => {
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document.addEventListener('mouseup', (e) => {
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isPressed = false
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isPressed = false
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x = undefined
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x = undefined
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