const Router = require("koa-router"); const lolRouter = new Router(); const axios = require("axios"); const { get, set, del } = require("../utils/cacheData"); // 接口信息 const routerInfo = { name: "lol", title: "英雄联盟", subtitle: "更新公告", }; // 缓存键名 const cacheKey = "lolData"; // 调用时间 let updateTime = new Date().toISOString(); // 调用路径 const url = "https://apps.game.qq.com/cmc/zmMcnTargetContentList?r0=jsonp&page=1&num=16&target=24&source=web_pc"; // 数据处理 const getData = (data) => { if (!data) return []; const dataList = []; try { const match = data.match(/callback\((.*)\)/); const jsonObject = JSON.parse(match[1]).data.result; jsonObject.forEach((v) => { dataList.push({ title: v.sTitle, desc: v.sAuthor, pic: `https:${v.sIMG}`, hot: Number(v.iTotalPlay), url: `https://lol.qq.com/news/detail.shtml?docid=${encodeURIComponent(v.iDocID)}`, mobileUrl: `https://lol.qq.com/news/detail.shtml?docid=${encodeURIComponent(v.iDocID)}`, }); }); return dataList; } catch (error) { console.error("数据处理出错" + error); return false; } }; // 英雄联盟更新公告 lolRouter.get("/lol", async (ctx) => { console.log("获取英雄联盟更新公告"); try { // 从缓存中获取数据 let data = await get(cacheKey); const from = data ? "cache" : "server"; if (!data) { // 如果缓存中不存在数据 console.log("从服务端重新获取英雄联盟更新公告"); // 从服务器拉取数据 const response = await axios.get(url); data = getData(response.data); updateTime = new Date().toISOString(); if (!data) { ctx.body = { code: 500, ...routerInfo, message: "获取失败", }; return false; } // 将数据写入缓存 await set(cacheKey, data); } ctx.body = { code: 200, message: "获取成功", ...routerInfo, from, total: data.length, updateTime, data, }; } catch (error) { console.error(error); ctx.body = { code: 500, message: "获取失败", }; } }); // 英雄联盟更新公告 - 获取最新数据 lolRouter.get("/lol/new", async (ctx) => { console.log("获取英雄联盟更新公告 - 最新数据"); try { // 从服务器拉取最新数据 const response = await axios.get(url); const newData = getData(response.data); updateTime = new Date().toISOString(); console.log("从服务端重新获取英雄联盟更新公告"); // 返回最新数据 ctx.body = { code: 200, message: "获取成功", ...routerInfo, total: newData.length, updateTime, data: newData, }; // 删除旧数据 await del(cacheKey); // 将最新数据写入缓存 await set(cacheKey, newData); } catch (error) { // 如果拉取最新数据失败,尝试从缓存中获取数据 console.error(error); const cachedData = await get(cacheKey); if (cachedData) { ctx.body = { code: 200, message: "获取成功", ...routerInfo, total: cachedData.length, updateTime, data: cachedData, }; } else { // 如果缓存中也没有数据,则返回错误信息 ctx.body = { code: 500, ...routerInfo, message: "获取失败", }; } } }); lolRouter.info = routerInfo; module.exports = lolRouter;