2013-06-16 10:47:45 +00:00
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define([
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"underscore",
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"utils",
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2013-07-30 08:46:36 +00:00
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"eventMgr",
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2013-06-16 10:47:45 +00:00
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"config",
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"libs/stacktrace",
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2013-08-04 00:53:46 +00:00
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], function(_, utils, eventMgr) {
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2013-06-16 10:47:45 +00:00
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var taskQueue = [];
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function AsyncTask() {
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this.finished = false;
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this.timeout = ASYNC_TASK_DEFAULT_TIMEOUT;
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this.retryCounter = 0;
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this.runCallbacks = [];
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this.successCallbacks = [];
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this.errorCallbacks = [];
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}
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/**
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* onRun callbacks are called by chain(). These callbacks have to call
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* chain() themselves to chain with next onRun callback or error() to
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* throw an exception or retry() to restart the task.
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*/
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AsyncTask.prototype.onRun = function(callback) {
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this.runCallbacks.push(callback);
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};
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/**
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* onSuccess callbacks are called when every onRun callbacks have
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* succeed.
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*/
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AsyncTask.prototype.onSuccess = function(callback) {
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this.successCallbacks.push(callback);
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};
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/**
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* onError callbacks are called when error() is called in a onRun
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* callback.
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*/
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AsyncTask.prototype.onError = function(callback) {
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this.errorCallbacks.push(callback);
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};
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/**
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* chain() calls the next onRun callback or the onSuccess callbacks when
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* finished. The optional callback parameter can be used to pass an
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* onRun callback during execution, bypassing the onRun queue.
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*/
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AsyncTask.prototype.chain = function(callback) {
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2013-06-16 18:29:54 +00:00
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utils.logStackTrace();
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2013-06-16 10:47:45 +00:00
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if(this.finished === true) {
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return;
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}
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// If first execution
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if(this.queue === undefined) {
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// Create a copy of the onRun callbacks
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this.queue = this.runCallbacks.slice();
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}
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// If a callback is passed as a parameter
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if(callback !== undefined) {
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callback();
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return;
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}
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// If all callbacks have been run
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if(this.queue.length === 0) {
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// Run the onSuccess callbacks
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runSafe(this, this.successCallbacks);
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return;
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}
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// Run the next callback
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var runCallback = this.queue.shift();
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runCallback();
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};
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/**
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* error() calls the onError callbacks passing the error parameter and
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* ends the task by throwing an exception.
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*/
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AsyncTask.prototype.error = function(error) {
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utils.logStackTrace();
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2013-06-16 10:47:45 +00:00
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if(this.finished === true) {
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return;
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}
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2013-06-16 18:29:54 +00:00
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error = error || new Error("Unknown error");
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2013-06-16 10:47:45 +00:00
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if(error.message) {
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eventMgr.onError(error);
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2013-06-16 10:47:45 +00:00
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}
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runSafe(this, this.errorCallbacks, error);
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// Exit the current call stack
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throw error;
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};
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/**
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* retry() can be called in an onRun callback to restart the task
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*/
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AsyncTask.prototype.retry = function(error, maxRetryCounter) {
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if(this.finished === true) {
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return;
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}
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maxRetryCounter = maxRetryCounter || 5;
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this.queue = undefined;
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if(this.retryCounter >= maxRetryCounter) {
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this.error(error);
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return;
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}
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// Implement an exponential backoff
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var delay = Math.pow(2, this.retryCounter++) * 1000;
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currentTaskStartTime = utils.currentTime + delay;
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currentTaskRunning = false;
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runTask();
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};
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/**
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* enqueue() has to be called to add the task in the running task queue
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*/
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AsyncTask.prototype.enqueue = function() {
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taskQueue.push(this);
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runTask();
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};
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var asyncRunning = false;
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var currentTask = undefined;
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var currentTaskRunning = false;
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var currentTaskStartTime = 0;
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2013-08-04 00:53:46 +00:00
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// Determine if user is real by listening to his activity
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var isUserReal = false;
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eventMgr.addListener("onUserActive", function() {
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isUserReal = true;
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});
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2013-06-16 10:47:45 +00:00
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// Run the next task in the queue if any and no other running
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function runTask() {
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2013-07-21 22:18:35 +00:00
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// Wait for user first interaction before running first task
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2013-08-04 00:53:46 +00:00
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if(isUserReal === false) {
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2013-07-21 22:18:35 +00:00
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return
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}
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2013-06-16 10:47:45 +00:00
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// Use defer to avoid stack overflow
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_.defer(function() {
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// If there is a task currently running
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if(currentTaskRunning === true) {
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// If the current task takes too long
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if(currentTaskStartTime + currentTask.timeout < utils.currentTime) {
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2013-06-16 18:29:54 +00:00
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currentTask.error(new Error("A timeout occurred."));
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2013-06-16 10:47:45 +00:00
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}
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return;
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}
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if(currentTask === undefined) {
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// If no task in the queue
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if(taskQueue.length === 0) {
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return;
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}
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// Dequeue an enqueued task
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currentTask = taskQueue.shift();
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currentTaskStartTime = utils.currentTime;
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if(asyncRunning === false) {
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asyncRunning = true;
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2013-07-30 08:46:36 +00:00
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eventMgr.onAsyncRunning(true);
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2013-06-16 10:47:45 +00:00
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}
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}
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// Run the task
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if(currentTaskStartTime <= utils.currentTime) {
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currentTaskRunning = true;
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currentTask.chain();
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}
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});
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}
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2013-06-16 18:29:54 +00:00
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2013-08-04 00:53:46 +00:00
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// Call runTask periodically
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eventMgr.addListener("onPeriodicRun", runTask);
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2013-06-16 10:47:45 +00:00
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function runSafe(task, callbacks, param) {
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try {
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_.each(callbacks, function(callback) {
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callback(param);
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});
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}
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finally {
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task.finished = true;
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if(currentTask === task) {
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currentTask = undefined;
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currentTaskRunning = false;
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}
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if(taskQueue.length === 0) {
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asyncRunning = false;
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2013-07-30 08:46:36 +00:00
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eventMgr.onAsyncRunning(false);
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2013-06-16 10:47:45 +00:00
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}
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else {
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runTask();
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}
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}
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}
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return AsyncTask;
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});
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