Stackedit/js/async-runner.js

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var ASYNC_TASK_DEFAULT_TIMEOUT = 30000;
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/**
* Used to run any asynchronous tasks sequentially (ajax mainly)
* An asynchronous task must be created with:
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* - a required run() function that may call success(), error() or retry()
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* - an optional onSuccess() function
* - an optional onError() function
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* - an optional timeout field (default is 30000)
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*/
var asyncTaskRunner = (function() {
var asyncTaskRunner = {};
var asyncTaskQueue = [];
var currentTask = undefined;
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var currentTaskRunning = false;
var currentTaskStartTime = currentTime;
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// Run the next task in the queue if any and no other is running
asyncTaskRunner.runTask = function() {
// If there is a task currently running
if(currentTaskRunning === true) {
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// If the current task takes too long
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var timeout = currentTask.timeout || ASYNC_TASK_DEFAULT_TIMEOUT;
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if(currentTaskStartTime + timeout < currentTime) {
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currentTask.error();
}
return;
}
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if(currentTask === undefined) {
// If no task in the queue
if(asyncTaskQueue.length === 0) {
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return;
}
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// Dequeue an enqueued task
currentTask = asyncTaskQueue.shift();
currentTaskStartTime = currentTime;
showWorkingIndicator(true);
// Set task attributes and functions
currentTask.finished = false;
currentTask.retryCounter = 0;
currentTask.finish = function() {
this.finished = true;
currentTask = undefined;
currentTaskRunning = false;
if(asyncTaskQueue.length === 0) {
showWorkingIndicator(false);
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}
else {
asyncTaskRunner.runTask();
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}
};
currentTask.success = function() {
runSafe(this.onSuccess);
};
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currentTask.error = function() {
runSafe(this.onError);
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};
currentTask.retry = function() {
if(this.finished === true) {
return;
}
if(currentTask.retryCounter === 5) {
this.error();
return;
}
// Implement an exponential backoff
var delay = (Math.pow(2, currentTask.retryCounter++) + Math.random()) * 1000;
console.log(delay);
currentTaskStartTime = currentTime + delay;
currentTaskRunning = false;
asyncTaskRunner.runTask();
};
}
// Run the task
if(currentTaskStartTime <= currentTime) {
currentTaskRunning = true;
currentTask.run();
}
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};
function runSafe(func) {
if(currentTask.finished === true) {
return;
}
try {
if(func) {
func();
}
} finally {
currentTask.finished = true;
currentTask = undefined;
currentTaskRunning = false;
if(asyncTaskQueue.length === 0) {
showWorkingIndicator(false);
}
else {
asyncTaskRunner.runTask();
}
}
}
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// Add a task in the queue
asyncTaskRunner.addTask = function(asyncTask) {
asyncTaskQueue.push(asyncTask);
};
return asyncTaskRunner;
})();