180 lines
4.6 KiB
JavaScript
180 lines
4.6 KiB
JavaScript
/**
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* Used to run asynchronous tasks sequentially (ajax mainly). An asynchronous
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* task is composed of different callback types: onRun, onSuccess, onError
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*/
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define([ "core", "underscore" ], function(core) {
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var asyncRunner = {};
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var taskQueue = [];
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var currentTask = undefined;
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var currentTaskRunning = false;
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var currentTaskStartTime = 0;
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asyncRunner.createTask = function() {
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var task = {};
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task.finished = false;
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task.timeout = ASYNC_TASK_DEFAULT_TIMEOUT;
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task.retryCounter = 0;
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/**
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* onRun callbacks are called by chain(). These callbacks have to call
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* chain() themselves to chain with next onRun callback or error() to
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* throw an exception or retry() to restart the task.
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*/
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// Run callbacks
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task.runCallbacks = [];
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task.onRun = function(callback) {
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task.runCallbacks.push(callback);
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};
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/**
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* onSuccess callbacks are called when every onRun callbacks have
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* succeed.
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*/
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task.successCallbacks = [];
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task.onSuccess = function(callback) {
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task.successCallbacks.push(callback);
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};
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/**
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* onError callbacks are called when error() is called in a onRun
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* callback.
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*/
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task.errorCallbacks = [];
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task.onError = function(callback) {
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task.errorCallbacks.push(callback);
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};
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/**
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* chain() calls the next onRun callback or the onSuccess callbacks when
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* finished. The optional callback parameter can be used to add a onRun
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* callback during execution.
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*/
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task.chain = function(callback) {
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if (task.finished === true) {
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return;
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}
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// If first execution
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if (task.queue === undefined) {
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// Create a copy of the onRun callbacks
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task.queue = task.runCallbacks.slice();
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}
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// If a callback is passed as a parameter
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if(callback !== undefined) {
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callback();
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return;
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}
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// If all callbacks have been run
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if (task.queue.length === 0) {
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// Run the onSuccess callbacks
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runSafe(task, task.successCallbacks);
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return;
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}
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// Run the next callback
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var runCallback = task.queue.shift();
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runCallback();
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};
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/**
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* error() calls the onError callbacks with the error parameter and ends
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* the task by throwing an exception.
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*/
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task.error = function(error) {
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if (task.finished === true) {
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return;
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}
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error = error || "Unknown error";
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runSafe(task, task.errorCallbacks, error);
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// Exit the current call stack
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throw error;
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};
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/**
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* retry() can be called in an onRun callback to restart the task
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*/
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task.retry = function() {
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if (task.finished === true) {
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return;
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}
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task.queue = undefined;
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if (task.retryCounter === 5) {
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task.error(new Error("Maximum retry number reached"));
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return;
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}
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// Implement an exponential backoff
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var delay = Math.pow(2, task.retryCounter++) * 1000;
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currentTaskStartTime = core.currentTime + delay;
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currentTaskRunning = false;
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asyncRunner.runTask();
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};
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return task;
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};
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// Run the next task in the queue if any and no other running
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function runTask() {
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// If there is a task currently running
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if (currentTaskRunning === true) {
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// If the current task takes too long
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if (currentTaskStartTime + currentTask.timeout < core.currentTime) {
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var errorMsg = "A timeout occurred.";
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core.showError(errorMsg);
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currentTask.error(new Error(errorMsg));
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}
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return;
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}
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if (currentTask === undefined) {
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// If no task in the queue
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if (taskQueue.length === 0) {
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return;
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}
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// Dequeue an enqueued task
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currentTask = taskQueue.shift();
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currentTaskStartTime = core.currentTime;
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core.showWorkingIndicator(true);
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}
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// Run the task
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if (currentTaskStartTime <= core.currentTime) {
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currentTaskRunning = true;
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currentTask.chain();
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}
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}
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asyncRunner.runTask = function() {
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// Use defer to avoid stack overflow
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_.defer(runTask);
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};
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function runSafe(task, callbacks, param) {
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try {
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_.each(callbacks, function(callback) {
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callback(param);
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});
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} finally {
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task.finished = true;
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if (currentTask === task) {
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currentTask = undefined;
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currentTaskRunning = false;
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}
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if (taskQueue.length === 0) {
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core.showWorkingIndicator(false);
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} else {
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asyncRunner.runTask();
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}
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}
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}
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// Add a task to the queue
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asyncRunner.addTask = function(task) {
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taskQueue.push(task);
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asyncRunner.runTask();
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};
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// Change current task timeout
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asyncRunner.setCurrentTaskTimeout = function(timeout) {
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if (currentTask !== undefined) {
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currentTask.timeout = timeout;
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}
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};
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return asyncRunner;
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});
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